Atoms Crowd  4.1.0
Atoms::AtomsCache Member List

This is the complete list of members for Atoms::AtomsCache, including all inherited members.

agentColorVariation(double time, unsigned int agentId) constAtoms::AtomsCache
agentIds(double time) constAtoms::AtomsCache
agentLod(double time, unsigned int agentId) constAtoms::AtomsCache
agentPosition(double time, unsigned int agentId) constAtoms::AtomsCache
agentsCreated(double time) constAtoms::AtomsCache
agentsDeleted(double time) constAtoms::AtomsCache
agentType(double time, unsigned int agentId) constAtoms::AtomsCache
agentTypes()Atoms::AtomsCache
agentTypes() constAtoms::AtomsCache
agentVariation(double time, unsigned int agentId) constAtoms::AtomsCache
agentVelocity(double time, unsigned int agentId) constAtoms::AtomsCache
AtomsCache()Atoms::AtomsCache
AtomsCache(const std::string &cachePath, const std::string &cacheName)Atoms::AtomsCache
AtomsCache(const std::string &cachePath, const std::string &cacheName, const std::vector< int > &agents)Atoms::AtomsCache
blendPose(size_t numJoints, std::vector< const AtomsCore::Pose * > &posePorts, std::vector< double > &weightPorts, AtomsCore::Pose &outPose) constAtoms::AtomsCache
cacheName() constAtoms::AtomsCache
cachePath() constAtoms::AtomsCache
clear()Atoms::AtomsCache
currentFrame() constAtoms::AtomsCache
endFrame() constAtoms::AtomsCache
exportCacheFrame(const std::string &cachePath, const std::string &cacheName, long frame, const std::vector< AtomsPtr< Atoms::AgentGroup >> &agentGroups, std::unordered_map< size_t, size_t > &cacheIdMap, std::set< std::string > &agentTypes, size_t tags, bool useSkinMeshBBox=false)Atoms::AtomsCachestatic
frameData()Atoms::AtomsCache
loadAgent(double time, unsigned int agentId, Atoms::Agent &agent) constAtoms::AtomsCache
loadAgentBoundingBox(double time, unsigned int agentId, AtomsCore::Box3 &box) constAtoms::AtomsCache
loadAgentMetadata(double time, unsigned int agentId, AtomsCore::MapMetadata &metadata) constAtoms::AtomsCache
loadAgentPose(double time, unsigned int agentId, AtomsCore::Pose &pose) constAtoms::AtomsCache
loadAgentType(const std::string &agentTypeName, bool asGlobal=true)Atoms::AtomsCache
loadBoundingBox(double time, AtomsCore::Box3 &box) constAtoms::AtomsCache
loadFrame(int frame)Atoms::AtomsCache
loadFrameHeader(int frame)Atoms::AtomsCache
loadNextFrame(int frame)Atoms::AtomsCache
loadNextFrameHeader(int frame)Atoms::AtomsCache
loadPrevFrame(int frame)Atoms::AtomsCache
loadPrevFrameHeader(int frame)Atoms::AtomsCache
nextFrame() constAtoms::AtomsCache
nextFrameData()Atoms::AtomsCache
numAgents() constAtoms::AtomsCache
numAgentsCreated(double time) constAtoms::AtomsCache
numAgentsDeleted(double time) constAtoms::AtomsCache
openCache(const std::string &cachePath, const std::string &cacheName)Atoms::AtomsCache
openCache(const std::string &cachePath, const std::string &cacheName, const std::vector< int > &agents)Atoms::AtomsCache
prevFrame() constAtoms::AtomsCache
prevFrameData()Atoms::AtomsCache
processMetadata(AtomsCore::MapMetadata &outMetadata, std::vector< const AtomsCore::MapMetadata * > &inMetadatas, const std::vector< double > &inputWeightVector) constAtoms::AtomsCache
setAgentsToLoad(const std::vector< int > &agents)Atoms::AtomsCache
startFrame() constAtoms::AtomsCache
~AtomsCache()Atoms::AtomsCache