Atoms Crowd  4.1.0
Atoms::StateMachine Member List

This is the complete list of members for Atoms::StateMachine, including all inherited members.

addAnimationState(const AnimationState &state)Atoms::StateMachineinline
animationState(const std::string &name)Atoms::StateMachine
animationStateFromId(const int id)Atoms::StateMachine
animationStates() constAtoms::StateMachineinline
breakConnection(const std::string &fromState, const std::string &toState)Atoms::StateMachine
connect(const std::string &fromState, const std::string &toState, AnimationState &transition)Atoms::StateMachine
connections() constAtoms::StateMachineinline
getConnectedStates(std::vector< int > &connectedStates, const AnimationState &state) constAtoms::StateMachine
getShortestPathBetweenStates(const int startStateId, const int endStateid)Atoms::StateMachine
name() constAtoms::StateMachineinline
operator=(const StateMachine &other)Atoms::StateMachine
setName(const std::string &name)Atoms::StateMachineinline
StateMachine()Atoms::StateMachine
StateMachine(const std::string &name)Atoms::StateMachine
StateMachine(const StateMachine &other)Atoms::StateMachine
~StateMachine()Atoms::StateMachine