.. GetMayaAttributeNode: ******************** GetMayaAttributeNode ******************** Gets a maya attribute value. This node works in Maya only. Depending on the attribute type the correspondent output port will be used. .. _inputs: Inputs ============= .. list-table:: Inputs :widths: auto :header-rows: 1 * - Name - Type - Default - Description * - time - DoublePort - 0.0 - The time port * - mayaNodeName - StringPort - - The maya node name * - mayaNodeAttributeName - StringPort - - The maya attribute name for the specified node .. _outputs: Outputs ============= .. list-table:: Outputs :widths: auto :header-rows: 1 * - Name - Type - Default - Description * - boolValue - BooleanPort - False - If the maya attribute is a boolean, this port will output its value * - intValue - LongPort - 0 - If the maya attribute is an int, this port will output its value * - doubleValue - DoublePort - 0.0 - If the maya attribute is a double, this port will output its value * - vectorValue - VectorPort - V3d(0, 1, 0) - If the maya attribute is a vector, this port will output its value * - matrixValue - MatrixPort - M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1)) - If the maya attribute is a matrix, this port will output its value * - stringValue - StringPort - - If the maya attribute is a string, this port will output its value