.. SetAgentJointMatrix: ******************* SetAgentJointMatrix ******************* Set the matrix of an agent joint. .. _inputs: Inputs ============= .. list-table:: Inputs :widths: auto :header-rows: 1 * - Name - Type - Default - Description * - time - DoublePort - 0.0 - * - worldSpace - BooleanPort - True - If true, sets the matrix in world space * - jointId - LongPort - 0 - The joint id * - matrix - MatrixPort - M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1)) - The input matrix .. _outputs: Outputs ============= .. list-table:: Outputs :widths: auto :header-rows: 1 * - Name - Type - Default - Description * - outMatrix - MatrixPort - M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1)) - Output