.. SyncOperator: ************ SyncOperator ************ The sync operator creates a parent constraint between two joints of different agents and synchronizes their metadatas. .. _inputs: Inputs ============= .. list-table:: Inputs :widths: auto :header-rows: 1 * - Name - Type - Default - Description * - active - BooleanPort - True - Enables this operator * - inPose - PosePort - - The input pose * - joint - LongPort - 0 - The driven joint * - parentJoint - LongPort - 0 - The driving joint * - keepClipOffset - BooleanPort - False - Keep the child animation * - translationOffset - VectorPort - V3d(0, 0, 0) - Translation offset * - rotationOffset - QuaternionPort - Quatd(1, 0, 0, 0) - Rotation offset * - scaleOffset - VectorPort - V3d(1, 1, 1) - Scale offset .. _outputs: Outputs ============= .. list-table:: Outputs :widths: auto :header-rows: 1 * - Name - Type - Default - Description * - outPose - PosePort - - Output