10 #include <Atoms/BehaviourModule.h>
11 #include <AtomsModules/Globals.h>
13 namespace AtomsModules
Agent group.
Definition: AgentGroup.h:36
Behaviour module.
Definition: BehaviourModule.h:32
Definition: BlendShapeManagerModule.h:16
void agentsCreated(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Agents Created.
bool hasDynamicAttributes() const
Check if this module can generate attribute dynamically.
void refreshAttributes()
Refresh the attribute map metadata.
void initFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Init frame.