10 #include <Atoms/BehaviourModule.h>
12 namespace AtomsModules
34 std::vector<std::pair<AtomsCore::Vector3, std::string>> m_debugData;
37 bool m_hasAgentSelected;
Agent group.
Definition: AgentGroup.h:36
Behaviour module.
Definition: BehaviourModule.h:32
Definition: DrawContext.h:17
Definition: ClipReaderModule.h:15
void agentsCreated(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Agents Created.
void initFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Init frame.
void endFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
End frame.
void draw(Atoms::DrawContext *context, const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Draw.