Atoms Crowd  7.0.0
DirectionCollector.h
1 #pragma once
2 // ===========================================================================
3 // Copyright (c) 2015 Toolchefs Ltd. All rights reserved.
4 //
5 // Use of this software is subject to the terms of the Toolchefs license
6 // agreement provided at the time of installation or download, or which
7 // otherwise accompanies this software in either electronic or hard copy form.
8 // ===========================================================================
9 
10 #include <Atoms/BehaviourModule.h>
11 
12 namespace AtomsModules
13 {
14 
16  {
17  public:
18 
20 
22 
23  void agentsCreated(const std::vector<Atoms::Agent*>& agents, Atoms::AgentGroup* agentGroup = nullptr);
24 
25  void initFrame(const std::vector<Atoms::Agent*>& agents, Atoms::AgentGroup* agentGroup = nullptr);
26 
27  static Atoms::BehaviourModule* creator(const std::string& parameter);
28 
29  void endFrame(const std::vector<Atoms::Agent*>& agents, Atoms::AgentGroup* agentGroup);
30 
31 
32  };
33 }
Agent group.
Definition: AgentGroup.h:36
Behaviour module.
Definition: BehaviourModule.h:32
Definition: DirectionCollector.h:16
void agentsCreated(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Agents Created.
void endFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup)
End frame.
void initFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Init frame.