10 #include <Atoms/BehaviourModule.h>
12 namespace AtomsModules
33 std::map<int, int> m_jointIdMap;
34 std::map<int, std::vector<int>> m_allJointIds;
35 std::map<int, std::vector<AtomsCore::Quaternion>> m_startRotations;
Agent group.
Definition: AgentGroup.h:36
Behaviour module.
Definition: BehaviourModule.h:32
Definition: JointAimModule.h:15
void agentsCreated(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Agents Created.
void initSimulation(Atoms::AgentGroup *agentGroup=nullptr)
Init simulation.
void initFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Init frame.
void endFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
End frame.