10 #include <Atoms/BehaviourModule.h>
11 #include <unordered_map>
13 namespace AtomsModules
33 std::unordered_map<int,bool> m_isInitialized;
Agent group.
Definition: AgentGroup.h:36
Behaviour module.
Definition: BehaviourModule.h:32
Definition: LodModule.h:16
void initSimulation(Atoms::AgentGroup *agentGroup=nullptr)
Init simulation.
void endFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup)
End frame.
void agentsCreated(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Agents Created.