10 #include <Atoms/Globals.h>
46 inline double time()
const;
52 inline void increment(
double value);
58 inline void set(
double value);
64 inline void setFps(
double fps);
70 inline double fps()
const;
76 inline double seconds()
const;
82 inline void setEndTime(
double value);
88 inline double endTime()
const;
94 inline void setDeltaTime(
double value);
100 inline double deltaTime()
const;
119 #include "SimulationTime.impl.h"
Global simulation time.
Definition: SimulationTime.h:21
~SimulationTime()
Private destructor.
SimulationTime & operator=(const SimulationTime &)
Private assign operator.
static SimulationTime & instance()
Singleton access.
SimulationTime(const SimulationTime &)
Private copy constructor.
SimulationTime()
Private constructor.
Atoms namespace.
Definition: Agent.h:29