10 #include <Atoms/BehaviourModule.h>
12 namespace AtomsModules
34 const std::vector<std::string> collectClips(
Atoms::Agent* agent)
const;
37 std::vector<std::pair<AtomsCore::Vector3, std::string>> m_debugData;
40 bool m_hasAgentSelected;
Agent group.
Definition: AgentGroup.h:36
Agent.
Definition: Agent.h:44
Behaviour module.
Definition: BehaviourModule.h:32
Definition: DrawContext.h:17
Definition: StateMachineModule.h:15
void preFrame(Atoms::AgentGroup *agentGroup=nullptr)
Pre frame.
void endFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
End frame.
void initFrame(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Init frame.
void draw(Atoms::DrawContext *context, const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Draw.
void agentsCreated(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Agents Created.