Atoms Crowd  7.0.0
TorusLayoutModule.h
1 #pragma once
2 // ===========================================================================
3 // Copyright (c) 2015 Toolchefs Ltd. All rights reserved.
4 //
5 // Use of this software is subject to the terms of the Toolchefs license
6 // agreement provided at the time of installation or download, or which
7 // otherwise accompanies this software in either electronic or hard copy form.
8 // ===========================================================================
9 
10 #include <Atoms/BehaviourModule.h>
11 
12 namespace AtomsModules
13 {
15  {
16  public:
17 
19 
21 
22  virtual void agentsCreated(const std::vector<Atoms::Agent*>& agents, Atoms::AgentGroup* agentGroup = nullptr);
23 
24  virtual void preFrame(Atoms::AgentGroup* agentGroup = nullptr);
25 
26  virtual void initSimulation(Atoms::AgentGroup* agentGroup = nullptr);
27 
28  static Atoms::BehaviourModule* creator(const std::string& parameter);
29  };
30 }
Agent group.
Definition: AgentGroup.h:36
Behaviour module.
Definition: BehaviourModule.h:32
Definition: TorusLayoutModule.h:15
virtual void agentsCreated(const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr)
Agents Created.
virtual void preFrame(Atoms::AgentGroup *agentGroup=nullptr)
Pre frame.
virtual void initSimulation(Atoms::AgentGroup *agentGroup=nullptr)
Init simulation.