Atoms Crowd  7.0.0
Atoms::AgentGroup Member List

This is the complete list of members for Atoms::AgentGroup, including all inherited members.

addBehaviourModule(const std::string &name, const std::string &moduleTypeName)Atoms::AgentGroup
addBehaviourModule(const std::string &name, AtomsPtr< BehaviourModule > &module) (defined in Atoms::AgentGroup)Atoms::AgentGroup
addLayoutGenerator(LayoutGeneratorPtr &layoutGen)Atoms::AgentGroup
agent(unsigned int groupId)Atoms::AgentGroup
agentFilter() constAtoms::AgentGroup
AgentGroup()Atoms::AgentGroup
agentGroupData()Atoms::AgentGroup
agents() constAtoms::AgentGroup
agentsCreated() constAtoms::AgentGroup
agentsKilled() constAtoms::AgentGroup
agentsSelection() constAtoms::AgentGroup
agentTypeMapper() constAtoms::AgentGroup
agentTypeMapperRef() constAtoms::AgentGroup
behaviourModule(const std::string &name)Atoms::AgentGroup
behaviourModuleData(const std::string &name)Atoms::AgentGroup
behaviourModuleNames() constAtoms::AgentGroup
cache() constAtoms::AgentGroup
cache()Atoms::AgentGroup
clear()Atoms::AgentGroup
clearAgentFilter()Atoms::AgentGroup
clearAgents()Atoms::AgentGroup
clearCache()Atoms::AgentGroup
computePose()Atoms::AgentGroup
enableCache(bool value)Atoms::AgentGroup
enablePositionsKdtree(bool value) (defined in Atoms::AgentGroup)Atoms::AgentGroup
enablePositionsKdTreeCache(bool value)Atoms::AgentGroup
endFrame()Atoms::AgentGroup
endSimulation()Atoms::AgentGroup
filterAgent(unsigned int agentId)Atoms::AgentGroup
filterAgents(const std::vector< int > &agentIds, bool invert=false)Atoms::AgentGroup
generateAgents(double time)Atoms::AgentGroup
getLayoutGenerator(const std::string &name) constAtoms::AgentGroup
hasTag(const std::string &tag) const (defined in Atoms::AgentGroup)Atoms::AgentGroup
heightFields()Atoms::AgentGroup
heightFields() constAtoms::AgentGroup
initFrame()Atoms::AgentGroup
initializeNewAgents(std::vector< AgentInitData > &newAgentsData)Atoms::AgentGroup
initSimulation()Atoms::AgentGroup
isActive() constAtoms::AgentGroup
isAgentFilterInverted() constAtoms::AgentGroup
isCacheEnabled() constAtoms::AgentGroup
kAgentsCreated enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kAgentsKilled enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kClearAgents enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kComputePose enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kEndFrame enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kEndSimulation enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kGenerateAgents enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
killAgents(const std::vector< unsigned int > &localIds)Atoms::AgentGroup
kInitFrame enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kInitSimulation enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kPostPhysics enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kPreFrame enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kPrePhysics enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
kResetSimulation enum value (defined in Atoms::AgentGroup)Atoms::AgentGroup
layoutGenerators()Atoms::AgentGroup
localAgents() constAtoms::AgentGroup
lock() constAtoms::AgentGroup
matrix() constAtoms::AgentGroup
metadata() constAtoms::AgentGroup
metadata()Atoms::AgentGroup
multithread()Atoms::AgentGroup
name() constAtoms::AgentGroup
navigationMeshes()Atoms::AgentGroup
navigationMeshes() constAtoms::AgentGroup
parent()Atoms::AgentGroup
physics() (defined in Atoms::AgentGroup)Atoms::AgentGroup
positionsKdTree() const (defined in Atoms::AgentGroup)Atoms::AgentGroup
postPhysics()Atoms::AgentGroup
preFrame()Atoms::AgentGroup
prePhysics()Atoms::AgentGroup
profileTime(unsigned short index) constAtoms::AgentGroup
ProfileType enum name (defined in Atoms::AgentGroup)Atoms::AgentGroup
reloadBehaviourModule(const std::string &name)Atoms::AgentGroup
removeAgent(Agent *agent)Atoms::AgentGroup
removeBehaviourModule(const std::string &name)Atoms::AgentGroup
removeLayoutGenerators()Atoms::AgentGroup
reorderBehaviourModule(const std::string &name, unsigned int newPosition)Atoms::AgentGroup
reset()Atoms::AgentGroup
resetSimulation()Atoms::AgentGroup
runAgentsCreatedOnAgent(Atoms::Agent *agent, const std::string &breakAtModuleName)Atoms::AgentGroup
setActive(bool value)Atoms::AgentGroup
setAgentFilterMap(const std::unordered_map< int, bool > &data, bool invert=false)Atoms::AgentGroup
setAgentInitializationCallback(std::function< void(Agent *)> &callback) (defined in Atoms::AgentGroup)Atoms::AgentGroup
setAgentsSelection(std::unordered_map< int, int > &selectionData)Atoms::AgentGroup
setCacheData(const std::vector< Agent * > &agents, const std::vector< unsigned int > &agentsCreated, const std::vector< unsigned int > &agentsKilled) (defined in Atoms::AgentGroup)Atoms::AgentGroup
setLayoutGenerator(LayoutGeneratorPtr &layoutGen)Atoms::AgentGroup
setMatrix(const AtomsCore::Matrix &matrix)Atoms::AgentGroup
setMultithread(bool value)Atoms::AgentGroup
setName(const std::string &name)Atoms::AgentGroup
setParent(AtomsPtr< Atoms::AgentGroup > &parent)Atoms::AgentGroup
setPhysics(AtomsPhysx *physic) (defined in Atoms::AgentGroup)Atoms::AgentGroup
setProfileTime(unsigned short index, size_t us) (defined in Atoms::AgentGroup)Atoms::AgentGroup
setSimulationName(const std::string &name)Atoms::AgentGroup
simulationName() constAtoms::AgentGroup
simulationTime()Atoms::AgentGroup
simulationTime() constAtoms::AgentGroup
tags() (defined in Atoms::AgentGroup)Atoms::AgentGroupinline
tags() const (defined in Atoms::AgentGroup)Atoms::AgentGroupinline
unlock() constAtoms::AgentGroup
updateAgentTypeMapper()Atoms::AgentGroup
updatePositionsKdTree() (defined in Atoms::AgentGroup)Atoms::AgentGroup
~AgentGroup()Atoms::AgentGroup