Atoms Crowd  7.0.0
Atoms::AnimationState Member List

This is the complete list of members for Atoms::AnimationState, including all inherited members.

addClip(const AnimationStateClip &clip)Atoms::AnimationStateinline
AnimationState()Atoms::AnimationState
AnimationState(const std::string &name, int id)Atoms::AnimationState
AnimationState(const std::string &name, int id, const AtomsCore::Vector3 maxTurn, unsigned int blendIn, unsigned int blendOut)Atoms::AnimationState
AnimationState(const std::string &name, int id, const AtomsCore::Vector3 maxTurn, unsigned int blendIn, unsigned int blendOut, bool randomLoop)Atoms::AnimationState
AnimationState(const std::string &name, int id, const AtomsCore::Vector3 maxTurn, unsigned int blendIn, unsigned int blendOut, bool randomLoop, double velocity)Atoms::AnimationState
AnimationState(const AnimationState &other)Atoms::AnimationState
averageNumFrames() constAtoms::AnimationStateinline
blendInFrames() constAtoms::AnimationStateinline
blendOutFrames() constAtoms::AnimationStateinline
clearClips()Atoms::AnimationStateinline
clip(unsigned int clipId) constAtoms::AnimationStateinline
clip(unsigned int clipId)Atoms::AnimationStateinline
id() constAtoms::AnimationStateinline
isEmpty() constAtoms::AnimationStateinline
isLocomotion() constAtoms::AnimationStateinline
locomotionName() constAtoms::AnimationStateinline
maxAcceleration() constAtoms::AnimationStateinline
maxTurnAngle() constAtoms::AnimationStateinline
name() constAtoms::AnimationStateinline
numClips() constAtoms::AnimationStateinline
operator=(const AnimationState &other)Atoms::AnimationState
randomLoop() constAtoms::AnimationStateinline
removeClip(unsigned int &clipId)Atoms::AnimationStateinline
setAverageNumFrames(const AtomsCore::Vector2i &averageNumFrames)Atoms::AnimationStateinline
setBlendInFrames(unsigned int frames)Atoms::AnimationStateinline
setBlendOutFrames(unsigned int frames)Atoms::AnimationStateinline
setId(int id)Atoms::AnimationStateinline
setIsLocomotion(const bool value)Atoms::AnimationStateinline
setLocomotionName(const std::string &value)Atoms::AnimationStateinline
setMaxAcceleration(const AtomsCore::Vector2 &acceleration)Atoms::AnimationStateinline
setMaxTurnAngle(const AtomsCore::Vector3 &angle)Atoms::AnimationStateinline
setName(const std::string &name)Atoms::AnimationStateinline
setRandomLoop(bool value)Atoms::AnimationStateinline
setVelocity(double velocity)Atoms::AnimationStateinline
updateValidClips()Atoms::AnimationState
validClips() constAtoms::AnimationStateinline
validMotionTypeClips(unsigned int motionType) constAtoms::AnimationStateinline
velocity() constAtoms::AnimationStateinline
~AnimationState()Atoms::AnimationState