This is the complete list of members for Atoms::AnimationState, including all inherited members.
addClip(const AnimationStateClip &clip) | Atoms::AnimationState | inline |
AnimationState() | Atoms::AnimationState | |
AnimationState(const std::string &name, int id) | Atoms::AnimationState | |
AnimationState(const std::string &name, int id, const AtomsCore::Vector3 maxTurn, unsigned int blendIn, unsigned int blendOut) | Atoms::AnimationState | |
AnimationState(const std::string &name, int id, const AtomsCore::Vector3 maxTurn, unsigned int blendIn, unsigned int blendOut, bool randomLoop) | Atoms::AnimationState | |
AnimationState(const std::string &name, int id, const AtomsCore::Vector3 maxTurn, unsigned int blendIn, unsigned int blendOut, bool randomLoop, double velocity) | Atoms::AnimationState | |
AnimationState(const AnimationState &other) | Atoms::AnimationState | |
averageNumFrames() const | Atoms::AnimationState | inline |
blendInFrames() const | Atoms::AnimationState | inline |
blendOutFrames() const | Atoms::AnimationState | inline |
clearClips() | Atoms::AnimationState | inline |
clip(unsigned int clipId) const | Atoms::AnimationState | inline |
clip(unsigned int clipId) | Atoms::AnimationState | inline |
id() const | Atoms::AnimationState | inline |
isEmpty() const | Atoms::AnimationState | inline |
isLocomotion() const | Atoms::AnimationState | inline |
locomotionName() const | Atoms::AnimationState | inline |
maxAcceleration() const | Atoms::AnimationState | inline |
maxTurnAngle() const | Atoms::AnimationState | inline |
name() const | Atoms::AnimationState | inline |
numClips() const | Atoms::AnimationState | inline |
operator=(const AnimationState &other) | Atoms::AnimationState | |
randomLoop() const | Atoms::AnimationState | inline |
removeClip(unsigned int &clipId) | Atoms::AnimationState | inline |
setAverageNumFrames(const AtomsCore::Vector2i &averageNumFrames) | Atoms::AnimationState | inline |
setBlendInFrames(unsigned int frames) | Atoms::AnimationState | inline |
setBlendOutFrames(unsigned int frames) | Atoms::AnimationState | inline |
setId(int id) | Atoms::AnimationState | inline |
setIsLocomotion(const bool value) | Atoms::AnimationState | inline |
setLocomotionName(const std::string &value) | Atoms::AnimationState | inline |
setMaxAcceleration(const AtomsCore::Vector2 &acceleration) | Atoms::AnimationState | inline |
setMaxTurnAngle(const AtomsCore::Vector3 &angle) | Atoms::AnimationState | inline |
setName(const std::string &name) | Atoms::AnimationState | inline |
setRandomLoop(bool value) | Atoms::AnimationState | inline |
setVelocity(double velocity) | Atoms::AnimationState | inline |
updateValidClips() | Atoms::AnimationState | |
validClips() const | Atoms::AnimationState | inline |
validMotionTypeClips(unsigned int motionType) const | Atoms::AnimationState | inline |
velocity() const | Atoms::AnimationState | inline |
~AnimationState() | Atoms::AnimationState | |