10 #include <Atoms/Globals.h>
11 #include <AtomsCore/AtomsMath.h>
41 virtual bool intersect(
45 bool bothDirection =
false
48 virtual bool closestPoint(
53 virtual void buildIntersectionGrid(
short gridMode);
55 virtual size_t typeId()
const = 0;
Definition: HeightField.h:28
Container for all agent types.
Definition: HeightField.h:17
AtomsMath::Vector2f Vector2f
Vector2 class.
Definition: AtomsMath.h:55
AtomsMath::Vector3f Vector3f
Vector3 class.
Definition: AtomsMath.h:58
Atoms namespace.
Definition: Agent.h:29