Atoms Crowd  7.0.0
LineTraceDecorator.h
1 #pragma once
2 // ===========================================================================
3 // Copyright (c) 2015 Toolchefs Ltd. All rights reserved.
4 //
5 // Use of this software is subject to the terms of the Toolchefs license
6 // agreement provided at the time of installation or download, or which
7 // otherwise accompanies this software in either electronic or hard copy form.
8 // ===========================================================================
9 
10 #include <Atoms/BehaviourTree/Decorator.h>
11 #include <Atoms/BehaviourTree/BlackboardValue.h>
12 
13 namespace Atoms
14 {
15  class ATOMS_EXPORT LineTraceDecorator : public Decorator
16  {
17  public:
18 
20 
21  virtual ~LineTraceDecorator();
22 
23  static const char* staticTypeName();
24 
25  virtual const char* typeName() const override;
26 
27  virtual void initialize(BehaviourTreeContext* context, State* data) override;
28 
29  virtual void update(BehaviourTreeContext* context, State* data) override;
30 
31  virtual void onChildUpdated(BehaviourTreeContext* context, State* data, unsigned int childIndex, unsigned short childStatus) override;
32 
33  virtual void setAttributes(const AtomsCore::MapMetadata* attributes, Blackboard* blackboard) override;
34 
35  virtual void getAttributes(AtomsCore::MapMetadata* attributes, Blackboard* blackboard) override;
36 
37  virtual void getAttributeProperties(AtomsCore::MapMetadata* attributes) override;
38 
39  static Behaviour* creator();
40 
41  public:
42 
43  BlackboardVector3Value position;
44 
45  BlackboardVector3Value direction;
46 
47  BlackboardDoubleValue distance;
48 
49  BlackboardDoubleValue radius;
50 
51  BlackboardStringValue agentsEntryName;
52 
53  BlackboardBoolValue useGlobalIds;
54 
55  BlackboardBoolValue dynamic;
56 
58 
59  };
60 }
Definition: Behaviour.h:21
Definition: BehaviourTreeContext.h:24
Definition: Blackboard.h:35
Definition: Decorator.h:16
Definition: LineTraceDecorator.h:16
MapMetadata class.
Definition: MapMetadata.h:24
Atoms namespace.
Definition: Agent.h:29
Definition: Behaviour.h:34