21 double SphereLayoutGenerator::defaultRadius()
const
23 return m_defaultRadius;
26 void SphereLayoutGenerator::setDefaultRadius(
double radius)
28 m_defaultRadius = radius;
31 double SphereLayoutGenerator::maxRadius()
const
36 void SphereLayoutGenerator::setMaxRadius(
double radius)
41 bool SphereLayoutGenerator::randomizeRadius()
const
43 return m_randomizeRadius;
46 void SphereLayoutGenerator::setRandomizeRadius(
bool randomize)
48 m_randomizeRadius = randomize;
51 int SphereLayoutGenerator::iterations()
const
56 void SphereLayoutGenerator::setIterations(
int iterations)
58 m_iterations = iterations;
63 return m_randomDirection;
68 m_randomDirection = dir;
73 return m_randomUpVector;
78 m_randomUpVector = up;
92 unsigned int SphereLayoutGenerator::seed()
const
97 void SphereLayoutGenerator::setSeed(
unsigned int value)
104 m_centerOffset = offset;
AtomsMath::Vector3 Vector3
Vector3 class.
Definition: AtomsMath.h:57
AtomsMath::Matrix Matrix
Matrix class.
Definition: AtomsMath.h:63
Atoms namespace.
Definition: Agent.h:29