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Atoms Crowd
7.0.0
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This is the complete list of members for Atoms::AtomsPhysx, including all inherited members.
| addAggregates(const std::unordered_map< int, std::vector< int >> &aggregates, const std::unordered_map< int, bool > &aggregateEnableCollisions, size_t id=0, bool lazyCreation=false) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| addRigidBody(const std::string &name, const RigidBodyAttributes &attributes, AtomsUtils::Mesh *mesh=nullptr, bool lazyCreation=false) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| addRigidBodyConstraint(const std::string &name, const RigidBodyConstraintAttributes &attributes, int first, int second, const AtomsCore::Matrixf &matrix) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| addRigidBodyConstraint(const std::string &name, const RigidBodyConstraintAttributes &attributes, Atoms::RigidBody *firstRb, const AtomsCore::Matrixf &fMatrix, Atoms::RigidBody *secondRb, const AtomsCore::Matrixf &sMatrix, bool lazyCreation=false) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| addRigidBodyDynamicConstraint(const std::string &name, const RigidBodyConstraintAttributes &attributes, Atoms::RigidBody *firstRb, const AtomsCore::Matrixf &fMatrix, Atoms::RigidBody *secondRb, const AtomsCore::Matrixf &sMatrix) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| AtomsPhysx() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| clearFeedbacks() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| clearForces() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| constraintNames() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| constraints() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| constraints() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| createDynamicConstraintData() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| createLazyData() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| createPhysicObject(size_t id, const RigidBodyAttributes &attributes, physx::PxGeometry *geo, const physx::PxTransform *shapeOffset) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| createRigidBody(size_t id, const RigidBodyAttributes &attributes, AtomsUtils::Mesh *mesh=nullptr) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| createRigidBodyConstraint(const RigidBodyConstraintAttributes &attributes, physx::PxRigidActor *first, physx::PxTransform &firstMatrix, physx::PxRigidActor *second, physx::PxTransform &secondMatrix) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| elapsedTime() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| enableAdaptiveForce() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| enableCCD() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| enableEnhancedDeterminism() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| enableFrictionEveryIteration() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| enablePCM() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| enablePvd(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| enableStabilization() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| fetchStates() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| fps() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| gravity() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| init() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| initScene() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| isInitialized() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| isPvdEnabled() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| isValid() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | inline |
| kPGS enum value (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| kTGS enum value (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| pvdHost() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| pvdPort() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| pvdTimeout() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| release() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| releaseScene() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| removeConstraint(const std::string &name) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| removeRigidBody(size_t id) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| rigidBodies() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| rigidBodies() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| rigidBody(size_t id) const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| rigidBodyNameIds() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| rigidBodyNames() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| rigidBodyPose(const std::string &name, AtomsCore::Vector3f &pos, AtomsCore::Quaternionf &rot) const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| rigidBodyPose(size_t id, AtomsCore::Vector3f &pos, AtomsCore::Quaternionf &rot) const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| scale() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setBounceThresholdVelocity(double value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setCcdMaxSeparation(double value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setEnableAdaptiveForce(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setEnableCCD(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setEnableEnhancedDeterminism(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setEnableFrictionEveryIteration(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setEnablePCM(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setEnableStabilization(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setFps(double value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setFrictionOffsetThreshold(double value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setGravity(const AtomsCore::Vector3 &value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setKinematicKinematicFilter(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setPvdHost(const std::string &host) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setPvdPort(int value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setPvdTimeout(unsigned int value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setScale(double value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setSolverOffsetSlop(double value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setSolverType(short value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setStaticKinematicFilter(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setSubSamples(unsigned int value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setThreadsNumber(unsigned int value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setupDynamicAttributes(physx::PxRigidDynamic *rigid, const RigidBodyAttributes &attributes) const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setupKinematicAttributes(physx::PxRigidDynamic *rigid, const RigidBodyAttributes &attributes) const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| setUseGpu(bool value) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| solverType() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| SolverType enum name (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| stepPhysics() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| storeStates() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| storeTransforms() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| subSamples() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| threadsNumber() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| updateConstraints() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| updatedForces(float stepSize) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| updateDynamicPool(float stepSize) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| updateForceCollisionThreshold() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| updateKinematicAgents(float stepSize) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| updateKinematics(float stepSize) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| updateRigidBodyMeshPoints(RigidBody &rb, const std::vector< AtomsCore::Vector3f > &newPoints) (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| useGpu() const (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx | |
| ~AtomsPhysx() (defined in Atoms::AtomsPhysx) | Atoms::AtomsPhysx |