Atoms Crowd
7.0.0
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This is the complete list of members for AtomsUtils::Mesh, including all inherited members.
boundingBox(const AtomsMath::Matrixf &matrix) const (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | |
buildIntersectionGrid(short gridMode=kKdtree) | AtomsUtils::Mesh | |
changeWindingOrder() | AtomsUtils::Mesh | |
clear() | AtomsUtils::Mesh | |
clearIntersectionGrid() | AtomsUtils::Mesh | |
closestPoint(const AtomsMath::Vector3f &inP, AtomsMath::Vector3f &outP, unsigned int &outFaceId, float &outU, float &outV, float &sqrDistance) const | AtomsUtils::Mesh | virtual |
computeSoftEdgeNormals() | AtomsUtils::Mesh | |
createBox(const AtomsMath::Box3f &b) | AtomsUtils::Mesh | |
createDisk(float radius, unsigned int sectorCount) | AtomsUtils::Mesh | |
createPlane(const AtomsMath::Box2f &b, const AtomsMath::Vector2i &divisions) | AtomsUtils::Mesh | |
createPyramid(float radius, float height, unsigned int faceCount) | AtomsUtils::Mesh | |
createSphere(float radius, unsigned int sectorCount, unsigned int stackCount) | AtomsUtils::Mesh | |
GridMode enum name (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | |
hasGrid() | AtomsUtils::Mesh | inline |
indices() | AtomsUtils::Mesh | inline |
indices() const (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | inline |
intersect(const AtomsMath::Vector3f &orig, const AtomsMath::Vector3f &dir, float ¶m, unsigned int &outFaceId, float &outU, float &outV, bool bothDirection=false) const | AtomsUtils::Mesh | virtual |
isInside(const AtomsMath::Vector3f &point) const | AtomsUtils::Mesh | virtual |
jointIndices() | AtomsUtils::Mesh | inline |
jointIndices() const | AtomsUtils::Mesh | inline |
jointWeights() | AtomsUtils::Mesh | inline |
jointWeights() const | AtomsUtils::Mesh | inline |
kBvh enum value (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | |
kKdtree enum value (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | |
merge(Mesh &inMesh) | AtomsUtils::Mesh | |
Mesh() | AtomsUtils::Mesh | |
Mesh(const Mesh &rhs) | AtomsUtils::Mesh | |
multiplyPointsByMatrix(const AtomsMath::Matrix &matrix) | AtomsUtils::Mesh | |
normals() | AtomsUtils::Mesh | inline |
normals() const (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | inline |
numberOfFaces() const | AtomsUtils::Mesh | inline |
numberOfVertices() const | AtomsUtils::Mesh | inline |
operator=(const Mesh &rhs) | AtomsUtils::Mesh | |
points() | AtomsUtils::Mesh | inline |
points() const (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | inline |
transform(const AtomsMath::Matrixf &matrix) | AtomsUtils::Mesh | |
triangulate() | AtomsUtils::Mesh | |
triangulateMesh(const Mesh &input, Mesh &output) (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | static |
uvs() | AtomsUtils::Mesh | inline |
uvs() const (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | inline |
uvSets() | AtomsUtils::Mesh | inline |
uvSets() const | AtomsUtils::Mesh | inline |
vertexCount() | AtomsUtils::Mesh | inline |
vertexCount() const (defined in AtomsUtils::Mesh) | AtomsUtils::Mesh | inline |
~Mesh() | AtomsUtils::Mesh | virtual |