Atoms Crowd
7.0.0
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#include <ImathEuler.h>
Public Types | |
enum | Order { XYZ = 0x0101 , XZY = 0x0001 , YZX = 0x1101 , YXZ = 0x1001 , ZXY = 0x2101 , ZYX = 0x2001 , XZX = 0x0011 , XYX = 0x0111 , YXY = 0x1011 , YZY = 0x1111 , ZYZ = 0x2011 , ZXZ = 0x2111 , XYZr = 0x2000 , XZYr = 0x2100 , YZXr = 0x1000 , YXZr = 0x1100 , ZXYr = 0x0000 , ZYXr = 0x0100 , XZXr = 0x2110 , XYXr = 0x2010 , YXYr = 0x1110 , YZYr = 0x1010 , ZYZr = 0x0110 , ZXZr = 0x0010 , Legal , Min = 0x0000 , Max = 0x2111 , Default = XYZ } |
enum | Axis { X = 0 , Y = 1 , Z = 2 } |
enum | InputLayout { XYZLayout , IJKLayout } |
Public Types inherited from Vec3< T > | |
typedef T | BaseType |
Public Member Functions | |
Constructors | |
All default to The Euler-from-matrix constructors assume that the matrix does not include shear or non-uniform scaling, but the constructors do not examine the matrix to verify this assumption. If necessary, you can adjust the matrix by calling the removeScalingAndShear() function, defined in ImathMatrixAlgo.h. | |
constexpr ATOMSMATH_HOSTDEVICE | Euler () noexcept |
No initialization by default. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 | Euler (const Euler &) noexcept |
Copy constructor. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 | Euler (Order p) noexcept |
Construct from given Order. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 | Euler (const Vec3< T > &v, Order o=Default, InputLayout l=IJKLayout) noexcept |
Construct from vector, order, layout. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 | Euler (T i, T j, T k, Order o=Default, InputLayout l=IJKLayout) noexcept |
Construct from explicit axes, order, layout. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 | Euler (const Euler< T > &euler, Order newp) noexcept |
Copy constructor with new Order. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 | Euler (const Matrix33< T > &, Order o=Default) noexcept |
Construct from Matrix33. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 | Euler (const Matrix44< T > &, Order o=Default) noexcept |
Construct from Matrix44. | |
~Euler ()=default | |
Destructor. | |
Set Value | |
ATOMSMATH_HOSTDEVICE void | setOrder (Order) noexcept |
ATOMSMATH_HOSTDEVICE void | setXYZVector (const Vec3< T > &) noexcept |
ATOMSMATH_HOSTDEVICE void | set (Axis initial, bool relative, bool parityEven, bool firstRepeats) noexcept |
Set the value. | |
Assignments and Conversions | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Euler< T > & | operator= (const Euler< T > &) noexcept |
Assignment. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Euler< T > & | operator= (const Vec3< T > &) noexcept |
Assignment. | |
ATOMSMATH_HOSTDEVICE void | extract (const Matrix33< T > &) noexcept |
Assign from Matrix33, assumed to be affine. | |
ATOMSMATH_HOSTDEVICE void | extract (const Matrix44< T > &) noexcept |
Assign from Matrix44, assumed to be affine. | |
ATOMSMATH_HOSTDEVICE void | extract (const Quat< T > &) noexcept |
Assign from Quaternion. | |
ATOMSMATH_HOSTDEVICE Matrix33< T > | toMatrix33 () const noexcept |
Convert to Matrix33. | |
ATOMSMATH_HOSTDEVICE Matrix44< T > | toMatrix44 () const noexcept |
Convert to Matrix44. | |
ATOMSMATH_HOSTDEVICE Quat< T > | toQuat () const noexcept |
Convert to Quat. | |
ATOMSMATH_HOSTDEVICE Vec3< T > | toXYZVector () const noexcept |
Public Member Functions inherited from Vec3< T > | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 T & | operator[] (int i) noexcept |
Element access by index. | |
constexpr ATOMSMATH_HOSTDEVICE const T & | operator[] (int i) const noexcept |
Element access by index. | |
short | length () const noexcept=delete |
const Vec3< short > & | normalize () noexcept=delete |
const Vec3< short > & | normalizeExc ()=delete |
const Vec3< short > & | normalizeNonNull () noexcept=delete |
Vec3< short > | normalized () const noexcept=delete |
Vec3< short > | normalizedExc () const=delete |
Vec3< short > | normalizedNonNull () const noexcept=delete |
int | length () const noexcept=delete |
const Vec3< int > & | normalize () noexcept=delete |
const Vec3< int > & | normalizeExc ()=delete |
const Vec3< int > & | normalizeNonNull () noexcept=delete |
Vec3< int > | normalized () const noexcept=delete |
Vec3< int > | normalizedExc () const=delete |
Vec3< int > | normalizedNonNull () const noexcept=delete |
template<class S > | |
constexpr | Vec3 (const Vec3< S > &v) noexcept |
template<class S > | |
constexpr | Vec3 (const Vec4< S > &v) noexcept |
template<class S > | |
void | setValue (S a, S b, S c) noexcept |
template<class S > | |
void | setValue (const Vec3< S > &v) noexcept |
template<class S > | |
void | getValue (S &a, S &b, S &c) const noexcept |
template<class S > | |
void | getValue (Vec3< S > &v) const noexcept |
template<class S > | |
constexpr bool | operator== (const Vec3< S > &v) const noexcept |
template<class S > | |
constexpr bool | operator!= (const Vec3< S > &v) const noexcept |
ATOMSMATH_HOSTDEVICE | Vec3 () noexcept |
Uninitialized by default. | |
constexpr ATOMSMATH_HOSTDEVICE | Vec3 (T a) noexcept |
Initialize to a scalar (a,a,a) | |
constexpr ATOMSMATH_HOSTDEVICE | Vec3 (T a, T b, T c) noexcept |
Initialize to given elements (a,b,c) | |
constexpr ATOMSMATH_HOSTDEVICE | Vec3 (const Vec3 &v) noexcept |
Copy constructor. | |
template<class S > | |
constexpr ATOMSMATH_HOSTDEVICE | Vec3 (const Vec3< S > &v) noexcept |
Construct from Vec3 of another base type. | |
template<class S > | |
constexpr ATOMSMATH_HOSTDEVICE | Vec3 (const Vec4< S > &v) noexcept |
template<class S > | |
ATOMSMATH_CONSTEXPR14 | Vec3 (const Vec4< S > &v, InfException) |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Vec3 & | operator= (const Vec3 &v) noexcept |
Assignment. | |
~Vec3 () noexcept=default | |
Destructor. | |
template<class S > | |
ATOMSMATH_HOSTDEVICE void | setValue (S a, S b, S c) noexcept |
Set the value. | |
template<class S > | |
ATOMSMATH_HOSTDEVICE void | setValue (const Vec3< S > &v) noexcept |
Set the value. | |
template<class S > | |
ATOMSMATH_HOSTDEVICE void | getValue (S &a, S &b, S &c) const noexcept |
Return the value in a , b , and c | |
template<class S > | |
ATOMSMATH_HOSTDEVICE void | getValue (Vec3< S > &v) const noexcept |
Return the value in v | |
ATOMSMATH_HOSTDEVICE T * | getValue () noexcept |
Return a raw pointer to the array of values. | |
ATOMSMATH_HOSTDEVICE const T * | getValue () const noexcept |
Return a raw pointer to the array of values. | |
template<class S > | |
constexpr ATOMSMATH_HOSTDEVICE bool | operator== (const Vec3< S > &v) const noexcept |
Equality. | |
template<class S > | |
constexpr ATOMSMATH_HOSTDEVICE bool | operator!= (const Vec3< S > &v) const noexcept |
Inequality. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 bool | equalWithAbsError (const Vec3< T > &v, T e) const noexcept |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 bool | equalWithRelError (const Vec3< T > &v, T e) const noexcept |
constexpr ATOMSMATH_HOSTDEVICE T | dot (const Vec3 &v) const noexcept |
Dot product. | |
constexpr ATOMSMATH_HOSTDEVICE T | operator^ (const Vec3 &v) const noexcept |
Dot product. | |
constexpr ATOMSMATH_HOSTDEVICE Vec3 | cross (const Vec3 &v) const noexcept |
Right-handed cross product. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Vec3 & | operator%= (const Vec3 &v) noexcept |
Right-handed cross product. | |
constexpr ATOMSMATH_HOSTDEVICE Vec3 | operator% (const Vec3 &v) const noexcept |
Right-handed cross product. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Vec3 & | operator+= (const Vec3 &v) noexcept |
Component-wise addition. | |
constexpr ATOMSMATH_HOSTDEVICE Vec3 | operator+ (const Vec3 &v) const noexcept |
Component-wise addition. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Vec3 & | operator-= (const Vec3 &v) noexcept |
Component-wise subtraction. | |
constexpr ATOMSMATH_HOSTDEVICE Vec3 | operator- (const Vec3 &v) const noexcept |
Component-wise subtraction. | |
constexpr ATOMSMATH_HOSTDEVICE Vec3 | operator- () const noexcept |
Component-wise multiplication by -1. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Vec3 & | negate () noexcept |
Component-wise multiplication by -1. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Vec3 & | operator*= (const Vec3 &v) noexcept |
Component-wise multiplication. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Vec3 & | operator*= (T a) noexcept |
Component-wise multiplication. | |
constexpr ATOMSMATH_HOSTDEVICE Vec3 | operator* (const Vec3 &v) const noexcept |
Component-wise multiplication. | |
constexpr ATOMSMATH_HOSTDEVICE Vec3 | operator* (T a) const noexcept |
Component-wise multiplication. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Vec3 & | operator/= (const Vec3 &v) noexcept |
Component-wise division. | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 const Vec3 & | operator/= (T a) noexcept |
Component-wise division. | |
constexpr ATOMSMATH_HOSTDEVICE Vec3 | operator/ (const Vec3 &v) const noexcept |
Component-wise division. | |
constexpr ATOMSMATH_HOSTDEVICE Vec3 | operator/ (T a) const noexcept |
Component-wise division. | |
ATOMSMATH_HOSTDEVICE T | length () const noexcept |
Return the Euclidean norm. | |
constexpr ATOMSMATH_HOSTDEVICE T | length2 () const noexcept |
ATOMSMATH_HOSTDEVICE const Vec3 & | normalize () noexcept |
Normalize in place. If length()==0, return a null vector. | |
const Vec3 & | normalizeExc () |
Normalize in place. If length()==0, throw an exception. | |
ATOMSMATH_HOSTDEVICE const Vec3 & | normalizeNonNull () noexcept |
ATOMSMATH_HOSTDEVICE Vec3< T > | normalized () const noexcept |
Return a normalized vector. Does not modify *this. | |
Vec3< T > | normalizedExc () const |
ATOMSMATH_HOSTDEVICE Vec3< T > | normalizedNonNull () const noexcept |
Protected Attributes | |
bool | _frameStatic: 1 |
relative or static rotations | |
bool | _initialRepeated: 1 |
init axis repeated as last | |
bool | _parityEven: 1 |
"parity of axis permutation" | |
Axis | _initialAxis: 2 |
First axis of rotation. | |
Query | |
ATOMSMATH_HOSTDEVICE ATOMSMATH_CONSTEXPR14 Order | order () const noexcept |
Return the order. | |
constexpr ATOMSMATH_HOSTDEVICE bool | frameStatic () const |
Return frameStatic. | |
constexpr ATOMSMATH_HOSTDEVICE bool | initialRepeated () const |
Return intialRepeated. | |
constexpr ATOMSMATH_HOSTDEVICE bool | parityEven () const |
Return partityEven. | |
constexpr ATOMSMATH_HOSTDEVICE Axis | initialAxis () const |
Return initialAxis. | |
ATOMSMATH_HOSTDEVICE void | angleOrder (int &i, int &j, int &k) const noexcept |
Unpack angles from ijk form. | |
ATOMSMATH_HOSTDEVICE void | angleMapping (int &i, int &j, int &k) const noexcept |
Determine mapping from xyz to ijk (reshuffle the xyz to match the order) | |
constexpr static ATOMSMATH_HOSTDEVICE bool | legal (Order) noexcept |
Return whether the given value is a legal Order. | |
Utility Methods | |
Utility methods for getting continuous rotations. None of these methods change the orientation given by its inputs (or at least that is the intent). | |
ATOMSMATH_HOSTDEVICE void | makeNear (const Euler< T > &target) noexcept |
ATOMSMATH_HOSTDEVICE static ATOMSMATH_CONSTEXPR14 float | angleMod (T angle) noexcept |
Convert an angle to its equivalent in [-PI, PI]. | |
static ATOMSMATH_HOSTDEVICE void | simpleXYZRotation (Vec3< T > &xyzRot, const Vec3< T > &targetXyzRot) noexcept |
Adjust xyzRot so that its components differ from targetXyzRot by no more than +/-PI. | |
static ATOMSMATH_HOSTDEVICE void | nearestRotation (Vec3< T > &xyzRot, const Vec3< T > &targetXyzRot, Order order=XYZ) noexcept |
Additional Inherited Members | |
Static Public Member Functions inherited from Vec3< T > | |
constexpr static ATOMSMATH_HOSTDEVICE unsigned int | dimensions () noexcept |
Return the number of dimensions, i.e. 3. | |
constexpr static ATOMSMATH_HOSTDEVICE T | baseTypeLowest () noexcept |
Largest possible negative value. | |
constexpr static ATOMSMATH_HOSTDEVICE T | baseTypeMax () noexcept |
Largest possible positive value. | |
constexpr static ATOMSMATH_HOSTDEVICE T | baseTypeSmallest () noexcept |
Smallest possible positive value. | |
constexpr static ATOMSMATH_HOSTDEVICE T | baseTypeEpsilon () noexcept |
Smallest possible e for which 1+e != 1. | |
Public Attributes inherited from Vec3< T > | |
T | x |
T | y |
T | z |
Template class Euler<T>
This class represents euler angle orientations. The class inherits from Vec3 to it can be freely cast. The additional information is the euler priorities rep. This class is essentially a rip off of Ken Shoemake's GemsIV code. It has been modified minimally to make it more understandable, but hardly enough to make it easy to grok completely.
There are 24 possible combonations of Euler angle representations of which 12 are common in CG and you will probably only use 6 of these which in this scheme are the non-relative-non-repeating types.
The representations can be partitioned according to two criteria:
1) Are the angles measured relative to a set of fixed axis or relative to each other (the latter being what happens when rotation matrices are multiplied together and is almost ubiquitous in the cg community)
2) Is one of the rotations repeated (ala XYX rotation)
When you construct a given representation from scratch you must order the angles according to their priorities. So, the easiest is a softimage or aerospace (yaw/pitch/roll) ordering of ZYX.
float x_rot = 1; float y_rot = 2; float z_rot = 3; Eulerf angles(z_rot, y_rot, x_rot, Eulerf::ZYX);
or:
Eulerf angles( V3f(z_rot,y_rot,z_rot), Eulerf::ZYX );
If instead, the order was YXZ for instance you would have to do this:
float x_rot = 1; float y_rot = 2; float z_rot = 3; Eulerf angles(y_rot, x_rot, z_rot, Eulerf::YXZ);
or:
Eulerf angles( V3f(y_rot,x_rot,z_rot), Eulerf::YXZ );
Notice how the order you put the angles into the three slots should correspond to the enum (YXZ) ordering. The input angle vector is called the "ijk" vector – not an "xyz" vector. The ijk vector order is the same as the enum. If you treat the Euler as a Vec3 (which it inherts from) you will find the angles are ordered in the same way, i.e.:
V3f v = angles; v.x == y_rot, v.y == x_rot, v.z == z_rot
If you just want the x, y, and z angles stored in a vector in that order, you can do this:
V3f v = angles.toXYZVector() v.x == x_rot, v.y == y_rot, v.z == z_rot
If you want to set the Euler with an XYZVector use the optional layout argument:
Eulerf angles(x_rot, y_rot, z_rot, Eulerf::YXZ, Eulerf::XYZLayout);
This is the same as:
Eulerf angles(y_rot, x_rot, z_rot, Eulerf::YXZ);
Note that this won't do anything intelligent if you have a repeated axis in the euler angles (e.g. XYX)
If you need to use the "relative" versions of these, you will need to use the "r" enums.
The units of the rotation angles are assumed to be radians.
enum Euler::Axis |
Axes
enum Euler::InputLayout |
Layout
enum Euler::Order |
All 24 possible orderings
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noexcept |
Adjusts "this" Euler so that its components differ from target by as little as possible. This method might not make sense for Eulers with different order and it probably doesn't work for repeated axis and relative orderings (TODO).
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staticnoexcept |
Adjust xyzRot so that its components differ from targetXyzRot by as little as possible. Note that xyz here really means ijk, because the order must be provided.
Set the order. This does NOT convert the angles, but it does reorder the input vector.
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noexcept |
Set the euler value: set the first angle to v[0]
, the second to v[1]
, the third to v[2]
.
Reorder the angles so that the X rotation comes first, followed by the Y and Z in cases like XYX ordering, the repeated angle will be in the "z" component