Atoms Crowd  7.0.0
Writing a layout module

Atoms has several layout modules but you can create new modules with c++. This example shows how create a layout module for generating agents along a input curve.

This example is made of two parts:

  • the layout generator responsible for creating the agents
  • a behaviour module responsible for creating the layout generator and attaching it to the agent group

Writing the curve layout generator

The layout generator object generates the description of new agents created at every frame. A generator can be static or dynamic. A static generator creates the agent descriptions only at the first frame, while a dynamic one can generate new agents at every frame. In this example our generator is static, since the agents are created only at the first frame along the curve. If you want to create a dynamic generator just use the setAsStaticgenerator(false) function inside the constructor.

The generate function creates a vector of AgentInitData objects. This object defines the position, direction, agent type, groupId of the new agents. The agent group uses this information to create thee new agents.

#include <Atoms/LayoutGenerators/LayoutGenerator.h>
#include <AtomsUtils/Curve.h>
#include <Atoms/AgentTypes.h>
class CurveLayoutGenerator : public LayoutGenerator
{
public:
CurveLayoutGenerator();
virtual ~CurveLayoutGenerator();
// the generator function
virtual std::vector<AgentInitData> generate(double time);
inline void setCurve(AtomsUtils::Curve& curve) { m_curve = curve; }
inline void setDirection(AtomsCore::Vector3& dir) { m_direction = dir; }
inline void setUpVector(AtomsCore::Vector3& dir) { m_upVector = dir; }
inline void setNumberOfAgents(size_t value) { m_numberOfAgents = value; }
inline void setDirectionType(short value) { m_directionType = value; }
inline void setInvertDirection(short value) { m_invertDirection = value; }
inline void setAgentTypeOverride(const std::map<int, std::string>& value) { m_agentTypeOverride = value; }
inline void setDirectionOverride(const std::map<int, AtomsCore::Vector3>& value) { m_directionOverride = value; }
private:
// Input curve
// Agent direction
AtomsCore::Vector3 m_direction;
// Up vector
AtomsCore::Vector3 m_upVector;
// Agent direction override
std::map<int, AtomsCore::Vector3> m_directionOverride;
// Agent type override
std::map<int, std::string> m_agentTypeOverride;
// Number of agents along the curve
size_t m_numberOfAgents;
// Direction type: 0 - tangent, 1 - normal, 2 - custom
short m_directionType;
// Invert the direction
bool m_invertDirection;
};
CurveLayoutGenerator::CurveLayoutGenerator(): LayoutGenerator(),
m_direction(1.0,0.0,0.0),
m_upVector(0.0,1.0,0.0),
m_numberOfAgents(0),
m_directionType(0),
m_invertDirection(false)
{
setAsStaticGenerator(true);
}
CurveLayoutGenerator::~CurveLayoutGenerator()
{
}
// the generator function since is a static generator this function is called once
std::vector<AgentInitData> CurveLayoutGenerator::generate(double time)
{
// Check if the curve is a valid
if ((m_curve.cvs().size() < 2) || (m_numberOfAgents < 1))
return std::vector<AgentInitData>();
// initialize the vector
std::vector<AgentInitData> data(m_numberOfAgents);
// curve parameter step
float curveStep = m_curve.maxU() / static_cast<float>(std::max(static_cast<size_t>(1), m_numberOfAgents - 1));
for (size_t i = 0; i < m_numberOfAgents; i++)
{
float param = static_cast<float>(i) * curveStep;
AgentInitData& agentData = data[i];
// set the agent position
agentData.position = m_curve.pointOnCurve(param);
// set the agent group id, this must be unique
agentData.groupId = i;
// set the agent type checking if there is any override
auto atIt = m_agentTypeOverride.find(i);
if (atIt != m_agentTypeOverride.end())
{
agentData.agentType = agTypes.agentType(atIt->second);
}
else
{
agentData.agentType = agentType();
}
// set the agent direction checking if there is any override
auto dIt = m_directionOverride.find(i);
if (dIt != m_directionOverride.end())
{
agentData.direction = dIt->second;
}
else
{
switch (m_directionType)
{
case 0: // use the tangent
{
agentData.direction = m_curve.tangentOnCurve(param);
break;
}
case 1: // use the normal
{
agentData.direction = m_curve.tangentOnCurve(param);
agentData.direction = agentData.direction.cross(m_upVector);
break;
}
default:
{
agentData.direction = m_direction;
break;
}
}
}
if (m_invertDirection)
{
agentData.direction *= -1.0;
}
}
return std::move(data);
}
Container for all agent types.
Definition: AgentTypes.h:20
static AgentTypes & instance()
Singleton access for global data.
AgentTypePtr agentType(const std::string &typeName)
Gets the agent type with the given name.
Nurbs curve.
Definition: Curve.h:18
AtomsMath::Vector3 Vector3
Vector3 class.
Definition: AtomsMath.h:57

Writing the curve layout module

To use the curve layout generator a new behaviour modules is needed. This behaviour module exposes the generator attributes to the user and sends all the data to the generator itself.

#include <Atoms/BehaviourModule.h>
#include <Atoms/AgentTypes.h>
#include <Atoms/AgentGroup.h>
#include <AtomsCore/Metadata/IntMetadata.h>
#include <AtomsCore/Metadata/Vector3ArrayMetadata.h>
#include <AtomsCore/Metadata/StringMetadata.h>
#include <AtomsCore/Metadata/CurveMetadata.h>
#include <AtomsCore/Metadata/BoolMetadata.h>
class CurveGeneratorModule : public Atoms::BehaviourModule
{
public:
CurveGeneratorModule();
~CurveGeneratorModule();
virtual void initSimulation(Atoms::AgentGroup* agentGroup = nullptr);
static Atoms::BehaviourModule* creator(const std::string& parameter);
};
CurveGeneratorModule::CurveGeneratorModule() :
Atoms::BehaviourModule()
{
AtomsCore::MapMetadata& metadata = attributes();
AtomsCore::StringMetadata atype("atomsRobot");
addAttribute("agentType", &atype, true);
AtomsCore::CurveMetadata curve;
metadata.addEntry("curve", &curve);
AtomsCore::IntMetadata numAgents(10);
metadata.addEntry("numAgents", &numAgents);
AtomsCore::IntMetadata dirType(0);
metadata.addEntry("directionType", &dirType);
AtomsCore::BoolMetadata invDir(false);
metadata.addEntry("invertDirection", &invDir);
AtomsCore::Vector3Metadata dir(AtomsCore::Vector3(1.0, 0.0, 0.0));
addAttribute("direction", &dir, true);
AtomsCore::Vector3Metadata up(AtomsCore::Vector3(0.0, 1.0, 0.0));
addAttribute("upVector", &up, false);
}
CurveGeneratorModule::~CurveGeneratorModule()
{}
void CurveGeneratorModule::initSimulation(Atoms::AgentGroup* agentGroup)
{
// Get the module attributes
AtomsCore::MapMetadata& metadata = attributes();
AtomsPtr<AtomsCore::CurveMetadata> curvePtr = metadata.getTypedEntry<AtomsCore::CurveMetadata>("curve");
AtomsPtr<AtomsCore::IntMetadata> numAgentsPtr = metadata.getTypedEntry<AtomsCore::IntMetadata>("numAgents");
AtomsPtr<AtomsCore::IntMetadata> directionTypePtr = metadata.getTypedEntry<AtomsCore::IntMetadata>("directionType");
AtomsPtr<AtomsCore::BoolMetadata> invertDirectionPtr = metadata.getTypedEntry<AtomsCore::BoolMetadata>("invertDirection");
AtomsPtr<AtomsCore::Vector3Metadata> directionPtr = metadata.getTypedEntry<AtomsCore::Vector3Metadata>("direction");
AtomsPtr<AtomsCore::Vector3Metadata> upPtr = metadata.getTypedEntry<AtomsCore::Vector3Metadata>("upVector");
AtomsPtr<AtomsCore::StringMetadata> agentTypePtr = metadata.getTypedEntry<AtomsCore::StringMetadata>("agentType");
// Check if the agent type is valid
Atoms::AgentTypePtr aType = Atoms::AgentTypes::instance().agentType(agentTypePtr->value());
if (!aType)
{
return;
}
// Get all agent type overrides
AtomsPtr<AtomsCore::MapMetadata> atypeOverride = metadata.getTypedEntry<AtomsCore::MapMetadata>("agentType_override");
std::map<int, std::string> aTypesOverride;
for (auto it = atypeOverride->begin(); it != atypeOverride->end(); it++)
{
if (!it->second)
continue;
if (it->second->typeId() != AtomsCore::StringMetadata::staticTypeId())
continue;
auto value = std::static_pointer_cast<AtomsCore::StringMetadata>(it->second);
if (!value)
continue;
if (!aType)
{
continue;
}
aTypesOverride[std::stoi(it->first)] = value->get();
}
// Get all agent direction overrides
AtomsPtr<AtomsCore::MapMetadata> directionOverride = metadata.getTypedEntry<AtomsCore::MapMetadata>("direction_override");
std::map<int, AtomsCore::Vector3> dirOverride;
for (auto it = directionOverride->begin(); it != directionOverride->end(); it++)
{
if (!it->second)
continue;
if (it->second->typeId() != AtomsCore::Vector3Metadata::staticTypeId())
continue;
auto value = std::static_pointer_cast<AtomsCore::Vector3Metadata>(it->second);
if (value)
dirOverride[std::stoi(it->first)] = value->get();
}
// Create the layout generator and set all the attributes
curveLayout->setCurve(curvePtr->get());
curveLayout->setNumberOfAgents(numAgentsPtr->value());
curveLayout->setDirectionType(directionTypePtr->value());
curveLayout->setInvertDirection(invertDirectionPtr->value());
curveLayout->setDirection(directionPtr->value());
curveLayout->setUpVector(upPtr->value());
curveLayout->setAgentTypeOverride(aTypesOverride);
curveLayout->setDirectionOverride(dirOverride);
Atoms::LayoutGeneratorPtr generator(curveLayout);
generator->setAgentType(aType);
agentGroup->setLayoutGenerator(generator);
}
Atoms::BehaviourModule* CurveGeneratorModule::creator(const std::string& parameter)
{
return new CurveGeneratorModule();
}
extern "C"
{
ATOMSPLUGIN_EXPORT bool initializePlugin()
{
moduleManager.registerBehaviourModule("SimpleCurveLayout", &CurveGeneratorModule::creator, Atoms::BehaviourModules::kNative);
return true;
}
ATOMSPLUGIN_EXPORT bool unitializePlugin()
{
moduleManager.deregisterBehaviourModule("SimpleCurveLayout");
return true;
}
}
Agent group.
Definition: AgentGroup.h:36
void setLayoutGenerator(LayoutGeneratorPtr &layoutGen)
Sets the layout generator.
Behaviour module.
Definition: BehaviourModule.h:32
virtual void initSimulation(AgentGroup *agentGroup=nullptr)
Init simulation.
Behaviour module factory.
Definition: BehaviourModules.h:22
bool deregisterBehaviourModule(const std::string &name)
Deregisters a Behaviour module type from the factory.
static BehaviourModules & instance()
Singleton access.
bool registerBehaviourModule(const std::string &moduleName, creatorFn func, unsigned int moduleType=kNative, bool replace=false, const std::string category="")
Registers a behaviour module in the factory.
Definition: CurveLayoutGenerator.h:8
MapMetadata class.
Definition: MapMetadata.h:24
void addEntry(const Key &key, AtomsPtr< Metadata > &data, bool cloneData=true)
Add an entry.
AtomsPtr< T > getTypedEntry(const Key &key)
Get a typed entry.
Definition: MapMetadata.impl.h:4
Atoms namespace.
Definition: Agent.h:29
AtomsPtr< AgentType > AgentTypePtr
Agent type pointer.
Definition: AgentType.h:17