![]() |
Atoms Crowd
7.0.0
|
#include <DetourNavMesh.h>
Public Member Functions | |
| void | setFlags (unsigned char conFlags) |
| Sets link flags. | |
| bool | getBiDirectional () const |
| Gets the link direction. | |
| bool | getSnapToCheapestArea () const |
| Gets the link snap mode. | |
Public Attributes | |
| float | pos [6] |
| The endpoints of the connection. [(ax, ay, az, bx, by, bz)]. More... | |
| float | rad |
| The radius of the endpoints. [Limit: >= 0]. | |
| float | height |
| The snap height of endpoints (less than 0 = use step height) | |
| unsigned int | userId |
| The id of the offmesh connection. (User assigned when the navigation mesh is built.) | |
| unsigned short | poly |
| The polygon reference of the connection within the tile. | |
| unsigned char | side |
| End point side. | |
| unsigned char | flags |
| Link flags. | |
Defines an navigation mesh off-mesh connection within a dtMeshTile object. An off-mesh connection is a user defined traversable connection made up to two vertices.
| float dtOffMeshConnection::pos[6] |
The endpoints of the connection. [(ax, ay, az, bx, by, bz)].
For a properly built navigation mesh, vertex A will always be within the bounds of the mesh. Vertex B is not required to be within the bounds of the mesh.