Atoms VFX brings Atoms Crowd technology in 3D softwares such as Autodesk Maya and SideFX Houdini.

Atoms VFX makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them.

Image courtesy of Warner Bros

Image courtesy of Warner Bros

Easy to Use

With Atoms VFX you can layout your shots in several ways and run your first simulation in just few clicks.

The simulation is completely artist driven, Atoms won’t try to take any decision for you. You will always have the final say on everything.

Animation Quality & Abstract Skeletons

The simulation is completely skeleton based for great animation quality!
Atoms Crowd supports characters with any number of joints and legs!

No particles! Atoms fully simulates the agent skeletons and only display openGL in the viewport.

Image courtesy of Warner Bros

Image courtesy of Warner Bros

Customizable & Hybrid Workflow

Full control on every single entity in the simulation!

Different users can take advantage of their skill sets.
If you know python or like playing with nodes, you can unlock a whole new world within Atoms Crowd.
Our C++ and Python APIs make it easy for everyone to integrate Atoms Crowd in their pipeline!

Atoms supports multiple softwares and each integration shares the same workflow!

You can lookdev and prepare your agents in Maya, simulate in Houdini and come back to Maya for rendering. Or do the opposite. Or use only one software. It’s up to you really!