Pricing


Please find more information about licensing at the bottom of the page.


Licenses for the VFX and Realtime industries

Prices below don't apply to game/app development and broadcast

Console libraries can only be provided after obtaining approval from Console manufacturer

Atoms VFX 1 Atoms VFX floating/node locked license
Including maintenance and 10 Atoms Procedural licenses
AtomsMaya, AtomsHoudini
£390
/month
£990
/quarter
£2890
/year
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Atoms RT 1 Atoms RT floating/node locked license
Including maintenance and AtomsUnreal libraries for all supported platforms (upon approval)
AtomsUnreal
£190
/month
£490
/quarter
£1590
/year
Buy Now
Atoms Framework 1 Atoms Framework floating/node locked license
Including maintenance
Standalone Python/C++ APIs, AtomsMaya/AtomsHoudini batch sessions and commands.
AtomsUnreal live not-editable simulation in the editor.
£90
/month
£180
/quarter
£450
/year
Buy Now
Atoms Procedural 1 Atoms Procedural floating/node locked license
Including maintenance
AtomsUnreal (headless mode), AtomsClarisse, AtomsGaffer, AtomsKatana, rendering with Arnold/Renderman/Vray/Redshift
£15
/month
£30
/quarter
£60
/year
Buy Now
Atoms VFX + RT 1 Atoms VFX + 1 Atoms RT floating/node locked licenses
Including maintenance, 10 Atoms Procedural licenses and AtomsUnreal libraries for all supported platforms (upon approval)
AtomsMaya, AtomsHoudini, AtomsUnreal
£490
/month
£1290
/quarter
£3990
/year
Buy Now

AtomsUnreal plugin source code might be provided upon Toolchefs approval. Additional fees might apply.

Licenses for game/app development

Console libraries can only be provided after obtaining approval from Console manufacturer

Game licenses Please contact us if you want to use our technology for game/app development. £990
/year
Contact Us

AtomsUnreal plugin source code might be provided upon Toolchefs approval. Additional fees might apply.

Licenses for students and educational institutes

Educational licenses Our educational licenses offer all features of the commercial licenses and last for one year. Educational licenses cannot be used on any commercial project. Maintenance and updates are included. Free
Contact Us
Teachers and students will have to provide proof of their role within their educational institution or organization.
Please read our terms of agreement to know more.

Personal Learning Edition licenses for individuals who want to learn Atoms Crowd

PLE licenses Our PLE (Personal Learning Edition) licenses offer most of the features of the commercial licenses. Free
Request Now
Please read our terms of agreement and check out the docs to know more.




How Licensing Works for Our Products


License Types

  • Node-locked: working on a single machine. The license is locked to the hardware of a specific machine and cannot be transferred unless under exceptional circumstances.
  • Floating: license working on a license server. This license can be used by any machine within the same network of the license server.

Our licenses

  • AtomsRT: this license is used for realtime (RT) softwares such as Unreal Engine. The license is used only when shipping and working within the Unreal editor. No license is needed once your game/app is shipped.
  • AtomsVFX: this license is used by VFX softwares like Maya and Houdini.
  • AtomsFramework: for VFX softwares, like Maya and Houdini, this license can used used for: Standalone Python/C++ APIs, AtomsMaya/AtomsHoudini batch sessions, running commands
    For RT softwares, like Unreal, this license can used for: viewing a simulation in realtime in the editor, although the simulation cannot be changed.
  • AtomsProcedural: for VFX softwares, like Maya, Houdini, Katana, Clarisse and Gaffer, this license is used for: rendering and creating the AtomsProxy node.
    For RT softwares, like Unreal, this license can used for: rendering in headless mode.





Please check our Software license agreement.

If you want to learn more about our customer categories and license types, please visit this link .