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virtual std::vector< AgentInitData > | generate (double time) |
| Generate a vector of agent init data.
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unsigned int | sizeX () |
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void | setSizeX (unsigned int sx) |
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unsigned int | sizeY () |
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void | setSizeY (unsigned int sy) |
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unsigned int | sizeZ () |
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void | setSizeZ (unsigned int sz) |
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AtomsCore::Vector3 | space () |
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void | setSpace (const AtomsCore::Vector3 &space) |
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AtomsCore::Vector3 | randomSpace () |
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void | setRandomSpace (const AtomsCore::Vector3 &space) |
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AtomsCore::Vector3 | randomDirection () |
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void | setRandomDirection (const AtomsCore::Vector3 &dir) |
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AtomsCore::Matrix | matrix () |
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void | setMatrix (const AtomsCore::Matrix &mtx) |
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unsigned int | seed () |
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void | setSeed (unsigned int value) |
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void | setCenterOffset (const AtomsCore::Vector3 offset) |
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const char * | typeName () override |
| Get the type name for this generator.
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bool | checkGeneration (double time) |
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AgentTypePtr | pickAgentType () |
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AgentTypePtr | agentType (const int groupId, const std::string &groupIdStr) override |
| Get the agent type used by this generator.
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void | applyOffsetToData () |
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unsigned int | dynamicGroupIdOffset () const |
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void | setDynamicGroupIdOffset (unsigned int value) |
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void | addDynamicGroupIdOffset (unsigned int value) |
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unsigned int | dynamicMethod () const |
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void | setDynamicMethod (unsigned int value) |
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bool | generateOnInitSimulation () const |
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void | setGenerateOnInitSimulation (bool value) |
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double | timeToGenerate () const |
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void | setTimeToGenerate (double value) |
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void | decreaseTimeToGenerate () |
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bool | generatorTrigger () const |
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void | setGeneratorTrigger (bool value) |
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bool | randomizeAgentTypes () const |
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void | setRandomizeAgentTypes (bool value) |
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bool | resetSeed () const |
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void | setResetSeed (bool value) |
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const std::vector< std::string > & | randomAgentTypes () const |
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void | setRandomAgentTypes (const std::vector< std::string > &value) |
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const AtomsCore::Vector2 & | randomTimer () const |
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void | setRandomTimer (const AtomsCore::Vector2 &value) |
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const std::vector< Atoms::AgentInitData > & | getData () const |
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void | setData (const std::vector< Atoms::AgentInitData > &data, bool check=false) |
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| LayoutGenerator (bool isStatic=true) |
| Constructor. More...
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virtual | ~LayoutGenerator () |
| Destructor.
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virtual bool | allowMultiLayoutGenerator () |
| Returns whether this layout generator can work in conjunction with other layout generators.
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virtual bool | allowMultiple () |
| Returns whether an Agent Group can have multiple instances of this layout generator.
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virtual bool | mustBeFirst () |
| Returns wheter this layout generator should be the first one in the stack.
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bool | isStaticGenerator () const |
| Get the static state for this generator.
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void | setAsStaticGenerator (bool value) |
| Set the static state for this generator.
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void | setAgentTypeAttributeCache (const BehaviourModuleAttributeCache< std::string > &agentTypeAttributeCache) |
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void | setDirectionAttributeCache (const BehaviourModuleAttributeCache< AtomsCore::Vector3 > &directionAttributeCache) |
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void | setUpVectorAttributeCache (const BehaviourModuleAttributeCache< AtomsCore::Vector3 > &upVectorAttributeCache) |
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std::atomic< size_t > & | nextFreeId () |
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const std::atomic< size_t > & | nextFreeId () const |
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void | setName (const std::string &name) |
| Set the name of this generator.
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const std::string & | name () |
| Get the name of this generator.
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void | setGroupIdOffset (const int offset) |
| Set the offset for the group ids of this layout generator.
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const int | groupIdOffset () |
| Get the offset for the group ids of this layout generator.
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void | setOffsetPelvisHeight (bool state) |
| Sets the flag to offset height according to the distance between pelvis and foot.
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void | setOffsetPelvisHeightOverride (const std::map< int, bool > &value) |
| Sets the map per agent to offset height according to the distance between pelvis and foot.
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void | setOffsetPelvisHeightAttributeCache (const BehaviourModuleAttributeCache< bool > &offsetPelvisHeightCache) |
| Sets offset pelvis height attribute cache.
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