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void | agentsCreated (const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr) |
| Agents Created. More...
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void | initFrame (const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr) |
| Init frame. More...
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void | endFrame (const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr) |
| End frame. More...
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void | postPhysics (const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr) |
| Post Physics. More...
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void | draw (Atoms::DrawContext *context, const std::vector< Atoms::Agent * > &agents, Atoms::AgentGroup *agentGroup=nullptr) |
| Draw. More...
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| BehaviourModule () |
| Constructor.
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virtual | ~BehaviourModule () |
| Destructor.
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virtual void | agentsKilled (const std::vector< Agent * > &agents, AgentGroup *agentGroup=nullptr) |
| Post frame. More...
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virtual void | initSimulation (AgentGroup *agentGroup=nullptr) |
| Init simulation. More...
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virtual void | preFrame (AgentGroup *agentGroup=nullptr) |
| Pre frame. More...
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virtual void | prePhysics (const std::vector< Agent * > &agents, AgentGroup *agentGroup=nullptr) |
| Pre Physics. More...
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virtual void | endSimulation (const std::vector< Agent * > &agents, AgentGroup *agentGroup=nullptr) |
| End simulation. More...
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virtual void | resetSimulation (const std::vector< Agent * > &agents, AgentGroup *agentGroup=nullptr) |
| Reset simulation. More...
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virtual void | preDraw (DrawContext *context, const std::vector< Agent * > &agents, AgentGroup *agentGroup=nullptr) |
| Pre draw. More...
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virtual AtomsCore::MapMetadata & | attributes () |
| Returns the module attributes map.
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virtual AtomsCore::MapMetadata & | attributeProperties () |
| Returns the module attribute properties map.
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virtual const std::string & | typeName () const |
| Gets the module type name.
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virtual void | setTypeName (const std::string &typeName) |
| Sets the module type name.
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virtual void | addAttribute (const std::string &attributeName, AtomsPtr< AtomsCore::Metadata > &metadata, bool perAgent=false) |
| Add an attribute to the module, if the perAgent flag is set to true an extra attribute is added with the same name plus the "_override" suffix. This new attribute stores the agent overrides.
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virtual void | addAttribute (const std::string &attributeName, AtomsCore::Metadata *metadata, bool perAgent=false) |
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virtual void | addAttributeProperty (const std::string &attributeName, const std::string &propertyName, AtomsPtr< AtomsCore::Metadata > &metadata) |
| Add an attribute property to the module.
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virtual void | addAttributeProperty (const std::string &attributeName, const std::string &propertyName, AtomsCore::Metadata *metadata) |
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virtual bool | removeAttribute (const std::string &attributeName) |
| Removes an attribute from the module, this also removes the _override entry if present.
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virtual void | setEnabled (bool value) |
| Set the enabled state for this module.
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virtual bool | isEnabled () const |
| Gets the enabled state for this module.
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void | setSingleThread (bool value) |
| Use single thread.
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bool | singleThread () const |
| Return true if this module use a single thread.
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virtual const std::string & | name () const |
| Gets the module name.
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virtual void | setName (const std::string &name) |
| Sets the module name.
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virtual void | refreshAttributes () |
| Refresh the attribute map metadata.
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virtual bool | hasDynamicAttributes () const |
| Check if this module can generate attribute dynamically.
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template<typename T > |
T | getAttributePerAgent (const T &defaultValue, AtomsCore::MapMetadata *overrideMap, const std::string &id) |
| Utils to get per agent attributes.
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template<typename T > |
T | getAttributePerAgent (const T &defaultValue, AtomsCore::MapMetadata *overrideMap, const std::string &id, const AtomsCore::MapMetadata &agentMetadata, const std::string &metadataName) |
| Utils to get per agent attributes.
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size_t | profileTime (unsigned short index) const |
| Get profile time.
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void | setProfileTime (unsigned short index, size_t us) |
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static Atoms::BehaviourModule * | creator (const std::string ¶meter) |
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static bool | ignoreCurrentModule (Atoms::Agent *agent, const std::string ¤tModuleName, const std::vector< std::string > &moduleNames, const std::string &metadataName) |
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static void | enableCurrentActiveModuleMetadata (Atoms::Agent *agent, const std::string ¤tModuleName, const std::string &metadataName, const bool enable) |
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static void | initializeAngularVelocity (Atoms::Agent *agent) |
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static void | setAngularVelocities (Atoms::Agent *agent, const AtomsCore::Vector3 &newDir, const AtomsCore::Vector3 &preMaxTurnAngleDir, const double fps) |
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static void | setAngularVelocities (Atoms::Agent *agent, const double angularVelocity, const double frameAngularVelocity) |
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