|
enum | RotationAxis { kRotX = 0
, kRotY
, kRotZ
} |
|
enum | Mode {
kAdd = 0
, kSelect
, kMove
, kRotate
,
kScale
, kTimeOffset
, kVariation
, kSocialLayout
,
kClip
} |
|
enum | UP { kX = 0
, kY
, kZ
, kAgentUp
} |
|
enum | Space { kLocal = 0
, kGlobal
} |
|
enum | GlobalRotationMode { kRotationPositionAndDirection = 0
, kRotationPosition
} |
|
enum | FalloffMode { kLinear = 0
, kEaseInEaseOut
} |
|
enum | GlobalSpaceMode { kScalePositionAndAgent = 0
, kScalePosition
} |
|
enum | SocialLayoutMode {
kAverageOrientation = 0
, kAveragePosition
, kLookTowardCenter
, kLookTowardLocator
,
kOrientationNoise
, kDistanceNoise
, kAgentSeparation
} |
|
enum | Layout {
kPoint = 0
, kGrid
, kPoisson
, kPolygon
,
kMeshScatter
} |
|
enum | Poisson { kCircle = 0
, kSquare = 1
, kImage = 2
} |
|
enum | AgentMode { kAgentMode = 0
, kJointMode
} |
|
enum | AgentGroupSelectionMode { kAllAgentGroups = 0
, kVisibleAgentGroups
, kSelectedAgentGroups
} |
|
|
void | setMode (unsigned short mode) |
|
unsigned short | mode () |
|
void | setRotationAxis (unsigned short mode) |
|
unsigned short | rotationAxis () |
|
void | setAgentMode (unsigned short mode) |
|
unsigned short | agentMode () |
|
void | setAgentGroupSelectionMode (unsigned short mode) |
|
unsigned short | agentGroupSelectionMode () |
|
void | setLayout (unsigned short layout) |
|
unsigned short | layout () |
|
void | setUseHeightFields (bool val) |
|
short | useHeightFields () |
|
void | setMoveSpace (bool val) |
|
short | moveSpace () |
|
void | setRotationSpace (bool val) |
|
short | rotationSpace () |
|
void | setGlobalRotationMode (unsigned short val) |
|
short | globalRotationMode () |
|
void | setScaleSpace (bool val) |
|
short | scaleSpace () |
|
void | setGlobalScaleMode (unsigned short val) |
|
short | globalScaleMode () |
|
void | setRandomSelected (bool val) |
|
bool | randomSelected () |
|
void | setUpVector (short val) |
|
short | upVector () |
|
void | setSelectedObjects (std::vector< std::string > &obList) |
|
std::vector< std::string > & | selectedObjects () |
|
void | setTargetObjects (std::vector< std::string > &obList) |
|
std::vector< std::string > & | targetObjects () |
|
void | setAgentTypes (std::vector< std::string > &agentTypes) |
|
std::vector< std::string > & | agentTypes () |
|
void | setAgentTypeWeights (std::vector< int > &weights) |
|
std::vector< int > & | agentTypeWeights () |
|
std::string | agentType () |
|
bool | translateLockX () |
|
bool | translateLockY () |
|
bool | translateLockZ () |
|
void | setTranslateLockX (bool val) |
|
void | setTranslateLockY (bool val) |
|
void | setTranslateLockZ (bool val) |
|
bool | rotateLockX () |
|
bool | rotateLockY () |
|
bool | rotateLockZ () |
|
void | setRotateLockX (bool val) |
|
void | setRotateLockY (bool val) |
|
void | setRotateLockZ (bool val) |
|
bool | scaleLockX () |
|
bool | scaleLockY () |
|
bool | scaleLockZ () |
|
void | setScaleLockX (bool val) |
|
void | setScaleLockY (bool val) |
|
void | setScaleLockZ (bool val) |
|
void | setDirection (const AtomsCore::Vector3 &val) |
|
AtomsCore::Vector3 | direction () |
|
void | setDirectionRandom (const AtomsCore::Vector3 &val) |
|
AtomsCore::Vector3 | directionRandom () |
|
void | setGridSize (const AtomsCore::Vector3i &val) |
|
AtomsCore::Vector3i | gridSize () |
|
void | setGridSpace (const AtomsCore::Vector3 &val) |
|
AtomsCore::Vector3 | gridSpace () |
|
void | setGridSpaceRandom (const AtomsCore::Vector3 &val) |
|
AtomsCore::Vector3 | gridSpaceRandom () |
|
void | setGridRotation (const AtomsCore::Vector3 &val) |
|
AtomsCore::Vector3 | gridRotation () |
|
void | setPointOffset (const AtomsCore::Vector3 &val) |
|
AtomsCore::Vector3 | pointOffset () |
|
void | setPoissonRadius (double val) |
|
double | poissonRadius () |
|
void | setPoissonMinDistance (double val) |
|
double | poissonMinDistance () |
|
void | setPoissonNumPoints (int val) |
|
int | poissonNumPoints () |
|
void | setPoissonSeed (int val) |
|
int | poissonSeed () |
|
void | setPoissonShape (short val) |
|
short | poissonShape () |
|
void | setDrawScale (double value) |
|
double | drawScale () |
|
bool | timeOffsetGroupAgents () |
|
void | setTimeOffsetGroupAgents (const bool value) |
|
const std::string & | copiedVariationName (const std::string &agentType) |
|
void | setCopiedVariationName (const std::string &agentType, const std::string &name) |
|
const bool | falloffEnabled () |
|
void | setFalloffEnabled (const bool value) |
|
const double | falloffRadius () |
|
void | setFalloffRadius (const double value) |
|
void | setFalloffMode (const unsigned int mode) |
|
const unsigned int | falloffMode () |
|
void | clearFalloffDirty () |
|
bool | falloffDirty () |
|
void | markFalloffDirty () |
|
virtual void | generateSamples () |
|
std::vector< AtomsCore::Vector3 > | cachedSamples () |
|
void | setCachedSamples (std::vector< AtomsCore::Vector3 > &samples) |
|
void | agentSelectionChanged () |
|
virtual void | reset () |
|
void | setJointModeAgentGroupId (size_t mode) |
|
size_t | jointModeAgentGroupId () |
|
void | setJointModeJointId (int mode) |
|
int | jointModeJointId () |
|
void | setJointModeGroupIndex (int index) |
|
int | jointModeGroupIndex () |
|
double | polyMinRadius () |
|
double | polyMaxRadius () |
|
int | polyNumAgents () |
|
int | polyIterations () |
|
int | polySeed () |
|
bool | polyRandom () |
|
void | setPolyMinRadius (double value) |
|
void | setPolyMaxRadius (double value) |
|
void | setPolyNumAgents (int value) |
|
void | setPolyIterations (int value) |
|
void | setPolySeed (int value) |
|
void | setPolyRandom (bool value) |
|
long | polyHash () |
|
void | setDuplicateAgentGroupIds (const std::string groupName, const int id1, const int id2) |
|
void | resetDuplicateAgentGroupIds () |
|
int | getDuplicateAgentGroupIds (const std::string &groupName, const int id) |
|
SocialLayoutMode | socialLayoutMode () |
|
void | setSocialLayoutMode (SocialLayoutMode mode) |
|
std::vector< int > & | getSocialAgentIds () |
|
std::vector< AtomsCore::Vector3 > & | socialAgentPositions () |
|
std::vector< AtomsCore::Vector3 > & | socialAgentDirections () |
|
std::vector< AtomsCore::Quaternion > & | socialAgentRotations () |
|
AtomsCore::Vector3 & | socialAveragePosition () |
|
AtomsCore::Vector3 & | socialAverageDirection () |
|
AtomsCore::Vector3 & | socialReferencePosition () |
|
void | setSocialReferencePosition (const AtomsCore::Vector3 &pos) |
|
std::vector< int > & | socialGroupSizes () |
|
void | setDisplayTimeOffsetBarOnScreenBottom (const bool value) |
|
bool | displayTimeOffsetBarOnScreenBottom () |
|
void | setSocialSeparationForce (double value) |
|
void | setSocialSeparationRadius (double value) |
|
void | setSocialDistanceNoise (const AtomsCore::Vector3 &value) |
|
void | setSocialOrientationNoise (const AtomsCore::Vector3 &value) |
|
double | socialSeparationRadius () |
|
double | socialSeparationForce () |
|
const AtomsCore::Vector3 & | socialDistanceNoise () |
|
const AtomsCore::Vector3 & | socialOrientationNoise () |
|
const std::vector< AtomsCore::Vector3 > & | socialFinalDirections () |
|
const std::vector< AtomsCore::Vector3 > & | socialFinalPositions () |
|
void | setSocialFinalDirections (const std::vector< AtomsCore::Vector3 > &value) |
|
void | setSocialFinalPositions (const std::vector< AtomsCore::Vector3 > &value) |
|
void | setMeshScatterIterations (const int value) |
|
void | setMeshScatterDefaultRadius (const double value) |
|
void | setMeshScatterMaxRadius (const double value) |
|
void | setMeshScatterSeed (const int value) |
|
void | setMeshScatterMode (const int value) |
|
void | setRandRadius (const bool value) |
|
void | setMeshScatterMesh (const AtomsUtils::Mesh &mesh) |
|
int | meshScatterIterations () |
|
double | meshScatterDefaultRadius () |
|
double | meshScatterMaxRadius () |
|
int | meshScatterSeed () |
|
int | meshScatterMode () |
|
bool | meshRandRadius () |
|
int | getSocialIndex (const int id) const |
|
void | initSocialLayoutData (const std::vector< Atoms::AgentGroup * > &agentGroups) |
|
void | editAgentsWithSocialValue (double value) |
|
void | setApplyPelvisHeightOffset (bool val) |
|
bool | applyPelvisHeightOffset () |
|
|
unsigned short | m_mode |
|
unsigned short | m_layout |
|
unsigned short | m_agentMode |
|
unsigned short | m_agentGroupSelectionMode |
|
unsigned short | m_globalRotationMode |
|
unsigned short | m_globalScaleMode |
|
unsigned short | m_rotationAxis |
|
bool | m_useHeightFields |
|
bool | m_randomSelected |
|
bool | m_timeOffsetGroupAgents |
|
short | m_upVector |
|
bool | m_translateLockX |
|
bool | m_translateLockY |
|
bool | m_translateLockZ |
|
bool | m_rotateLockX |
|
bool | m_rotateLockY |
|
bool | m_rotateLockZ |
|
bool | m_scaleLockX |
|
bool | m_scaleLockY |
|
bool | m_scaleLockZ |
|
short | m_moveSpace |
|
short | m_rotationSpace |
|
short | m_scaleSpace |
|
bool | m_displayTimeOffsetBarOnScreenBottom |
|
AtomsCore::Vector3 | m_pointOffset |
|
AtomsCore::Vector3i | m_gridSize |
|
AtomsCore::Vector3 | m_gridSpace |
|
AtomsCore::Vector3 | m_gridSpaceRandom |
|
AtomsCore::Vector3 | m_gridRotation |
|
AtomsCore::Vector3 | m_direction |
|
AtomsCore::Vector3 | m_directionRandom |
|
std::map< std::string, std::map< int, int > > | m_agentDuplicateIds |
|
double | m_poissonRadius |
|
double | m_poissonMinDistance |
|
double | m_poissonPoints |
|
short | m_poissonShape |
|
unsigned int | m_poissonSeed |
|
std::string | m_poissonMask |
|
std::map< std::string, std::string > | m_copiedVariationName |
|
double | m_drawScale |
|
std::vector< std::string > | m_agentTypes |
|
std::vector< int > | m_agentTypeWeights |
|
std::vector< std::string > | m_selectedObjects |
|
std::vector< std::string > | m_targetObjects |
|
std::vector< AtomsCore::Vector3 > | m_cachedSamples |
|
size_t | m_jointModeAgentId |
|
int | m_jointModeJointId |
|
int | m_jointModeGroupIndex |
|
bool | m_falloffEnabled |
|
double | m_falloffRadius |
|
bool | m_falloffDirty |
|
unsigned short | m_falloffMode |
|
double | m_polyMinRadius |
|
double | m_polyMaxRadius |
|
int | m_polyNumAgents |
|
int | m_polyIterations |
|
int | m_polySeed |
|
bool | m_polyRandom |
|
long | m_polyHash |
|
std::vector< int > | m_socialAgentIds |
|
std::vector< int > | m_socialGroupSizes |
|
std::vector< AtomsCore::Vector3 > | m_socialAgentPositions |
|
std::vector< AtomsCore::Vector3 > | m_socialAgentDirections |
|
std::vector< AtomsCore::Quaternion > | m_socialAgentRotations |
|
std::vector< AtomsCore::Vector3 > | m_agentRandomOffsetDistances |
|
std::vector< AtomsCore::Vector3 > | m_agentRandomOffsetDirections |
|
std::vector< std::string > | m_socialAgentGroupNames |
|
AtomsCore::Vector3 | m_socialAgentsAveragePosition |
|
AtomsCore::Vector3 | m_socialAgentsAverageDirection |
|
AtomsCore::Vector3 | m_socialReferencePosition |
|
std::vector< AtomsCore::Vector3 > | m_socialFinalPositions |
|
std::vector< AtomsCore::Vector3 > | m_socialFinalDirections |
|
SocialLayoutMode | m_socialLayoutMode |
|
AtomsCore::Vector3 | m_socialOrientationNoise |
|
AtomsCore::Vector3 | m_socialDistanceNoise |
|
double | m_socialSeparationForce |
|
double | m_socialSeparationRadius |
|
AtomsUtils::KdTreePoint | m_socialKdTree |
|
AtomsUtils::Mesh | m_meshScatterMesh |
|
int | m_meshScatterIterations |
|
double | m_meshScatterDefaultRadius |
|
double | m_meshScatterMaxRadius |
|
int | m_meshScatterSeed |
|
int | m_meshScatterMode |
|
bool | m_meshScatterRandRadius |
|
AtomsCore::Rand48 | m_random |
| Random number generator.
|
|
bool | m_applyPelvisHeightOffset |
|