SetAgentJointPose

Set the matrix on a pose joint.

Inputs

Inputs
Name Type Default Description
inPose PosePort   The input pose
time DoublePort 0.0 The current time
jointId LongPort 0 The joint id
translation VectorPort 0, 0, 0 The output translation
scale VectorPort 0, 0, 0 The output scale
rotation QuaternionPort 0, 0, 0, 1 The output rotation
worldSpace BooleanPort True if true, returns the matrix in world space. If false, in local space

Outputs