SyncOperator

The sync operator creates a parent constraint between two joints of different agents and synchronizes their metadatas.

Inputs

Inputs
Name Type Default Description
active BooleanPort True Enables this operator
inPose PosePort   The input pose
joint LongPort 0 The driven joint
parentJoint LongPort 0 The driving joint
keepClipOffset BooleanPort False Keep the child animation
translationOffset VectorPort V3d(0, 0, 0) Translation offset
rotationOffset QuaternionPort Quatd(1, 0, 0, 0) Rotation offset
scaleOffset VectorPort V3d(1, 1, 1) Scale offset

Outputs

Outputs
Name Type Default Description
outPose PosePort   Output