GetMayaAttributeNode¶
Gets a maya attribute value. This node works in Maya only. Depending on the attribute type the correspondent output port will be used.
Inputs¶
| Name | Type | Default | Description |
|---|---|---|---|
| time | DoublePort | 0.0 | The time port |
| mayaNodeName | StringPort | The maya node name | |
| mayaNodeAttributeName | StringPort | The maya attribute name for the specified node |
Outputs¶
| Name | Type | Default | Description |
|---|---|---|---|
| boolValue | BooleanPort | False | If the maya attribute is a boolean, this port will output its value |
| intValue | LongPort | 0 | If the maya attribute is an int, this port will output its value |
| doubleValue | DoublePort | 0.0 | If the maya attribute is a double, this port will output its value |
| vectorValue | VectorPort | V3d(0, 1, 0) | If the maya attribute is a vector, this port will output its value |
| matrixValue | MatrixPort | M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1)) | If the maya attribute is a matrix, this port will output its value |
| stringValue | StringPort | If the maya attribute is a string, this port will output its value |