StateMachineOperator

The state machine operator takes care of transitioning between different states of a state machine.

The output port are not predefined and are usually built by the state machine module when setting up the state machine of an agent.

Inputs

Inputs
Name Type Default Description
active BooleanPort True Enables this operator
time DoublePort 0.0 The time
state LongPort 0 The state
fps DoublePort 30.0 The frame rate
behave3d BooleanPort False  

Outputs

Outputs
Name Type Default Description
outPose PosePort   Output pose