PelvisOperator¶
The pelvis operator moves your agent in space and positions it on the given height field.
Inputs¶
| Name | Type | Default | Description |
|---|---|---|---|
| active | BooleanPort | True | Enables this operator |
| direction | VectorPort | V3d(1, 0, 0) | The direction vector |
| useDirectionMetadata | BooleanPort | True | If true, the operator uses the direction metadata instead of the direction port value |
| usePositionOnly | BooleanPort | False | If true, the operator will only use the agent position |
| inPose | PosePort | The input pose | |
| heightField | StringPort | The name of the height field | |
| gravityField | StringPort | The name of the gravity field | |
| heightFieldOffset | DoublePort | 0.0 | An extra offset applied to your agent heights from the ground |
| compensateStretchLeg | BooleanPort | False | Compensate the leg stretching |