SyncOperator¶
The sync operator creates a parent constraint between two joints of different agents and synchronizes their metadatas.
Inputs¶
| Name | Type | Default | Description |
|---|---|---|---|
| active | BooleanPort | True | Enables this operator |
| inPose | PosePort | The input pose | |
| joint | LongPort | 0 | The driven joint |
| parentJoint | LongPort | 0 | The driving joint |
| keepClipOffset | BooleanPort | False | Keep the child animation |
| translationOffset | VectorPort | V3d(0, 0, 0) | Translation offset |
| rotationOffset | QuaternionPort | Quatd(1, 0, 0, 0) | Rotation offset |
| scaleOffset | VectorPort | V3d(1, 1, 1) | Scale offset |