SetMayaAttributeNode¶
Sets a maya attribute for the specified node. Depending on the attribute type the correspondent input port will be used.
Inputs¶
| Name | Type | Default | Description |
|---|---|---|---|
| time | DoublePort | 0.0 | The time port |
| mayaNodeName | StringPort | The maya node name | |
| mayaNodeAttributeName | StringPort | The attribute node for the specified node | |
| boolValue | BooleanPort | False | Input boolean value |
| intValue | LongPort | 0 | Input integer value |
| doubleValue | DoublePort | 0.0 | Input double value |
| vectorValue | VectorPort | V3d(0, 0, 0) | Input vector value |
| matrixValue | MatrixPort | M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1)) | Input matrix value |
| stringValue | StringPort | Input string value |