SetMayaAttributeNode¶
Sets a maya attribute for the specified node. Depending on the attribute type the correspondent input port will be used.
Inputs¶
Name | Type | Default | Description |
---|---|---|---|
time | DoublePort | 0.0 | The time port |
mayaNodeName | StringPort | The maya node name | |
mayaNodeAttributeName | StringPort | The attribute node for the specified node | |
boolValue | BooleanPort | False | Input boolean value |
intValue | LongPort | 0 | Input integer value |
doubleValue | DoublePort | 0.0 | Input double value |
vectorValue | VectorPort | V3d(0, 0, 0) | Input vector value |
matrixValue | MatrixPort | M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1)) | Input matrix value |
stringValue | StringPort | Input string value |